This shot was really fun. I had great references so I could follow it really closely. Hands play was fun. One thing I'm proud of of having completed all IAnimate feature workshops in a row, is that I can look at my shot and breakdown everything I learned along the way. Spacing, Timing, acting, appeal tricks ... Lectures weren't always precisely digging into specific topics, but every single one of them has been contributing to an overall understanding of animation. I didn't master animation (obviously), but I have now one big tool box that will allow me to understand animation much more and learn from the tool that awesome mentors gave me.
I've been wanting to try RenderMan for a long time, at first it was confusing but in the end, much easier, faster and more intuitive than any other renderer I've tried: